LAST Z / SURVIVAL
Reference Library Guides & Data

Resources

Training guides, cost tables and references for the server

Training guides

Guides & References

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Lab Research CostsTotal badge cost to max each research item

Credit: dwdytchannel · View full spreadsheet

Unit Special Training
Research ItemMax LvlTotal Badges
Fire Up1021,350
Armor Upgrade1021,350
Fast Production1026,700
Demolition Crew532,600
Mobility Enhancement1036,200
Melee Combat1036,200
Weapon Upgrading1036,200
Stronger Armor1036,200
Shield Upgrade1036,200
Camo Coating1036,200
Propulsion1039,800
Unit Special Training54,900
Fire Up (T2)1058,200
Mobility Enhancement (T2)15116,500
Stronger Armor (T2)15116,500
Recharge Shield219,000
Alliance Recognition
Research ItemMax LvlTotal Badges
Premium Rewards11,200
Collect Wood104,120
Zent Gatherer104,120
Super Rewards14,100
Augmented Engine108,030
Transport Capacity Up108,030
Production Line Expansion108,030
Fast Production108,030
Incentive – Gathering1014,250
Incentive – Development1014,250
Incentive – Creeps1014,250
Incentive – Modified Vehicle1014,250
Incentive – Equipment1014,250
Incentive – Training1014,250
Incentive – Recruiting1022,100
Incentive – Killing1022,100
Event Expert2018,210
One More!20,500
Event King142,700
Alliance Duel Rewards
Day 1–5 · All 9 Chests
RewardDailyx2 AR
Badges8301,660
EXP Chest4182
Wood / Food / Electricity Chest41 each82 each
100 Diamonds36
Purple Hero Fragments816
Purple Skill Books80160
Enhancement Alloy110,000220,000
Orange Fragments24
Orange Skill Books2040
Duel Master Supply Box1530
Day 6 · Enemy Buster
RewardDay 6x2 AR
Badges8301,660
Valor Medal5,20010,400
Wood / Food / Electricity Chest41 each82 each
100 Diamonds36
Purple Skill Books52104
Enhancement Alloy110,000220,000
Orange Fragments24
Orange Skill Books2040
Duel Master Supply Box4386
Weekly Total · All 6 Days (AR active)
RewardWeeklyx2 AR
Badges4,9809,960
Valor Medal5,20010,400
EXP Chest205410
Wood / Food / Electricity Chest246 each492 each
100 Diamonds1836
Purple Hero Fragments4080
Purple Skill Books452904
Enhancement Alloy660,0001,320,000
Orange Fragments1224
Orange Skill Books120240
Duel Master Supply Box118236
Alliance League · Daily Victory
RewardGoldDiamond
Badges140160
Purple Hero Fragments68
EXP Chest2020
Wood / Food / Electricity Chest20 each20 each
Alliance League · Weekly Victory
RewardGold WinDiamond Win
Badges1,0001,500
Orange Fragments56
Diamonds x100510
EXP / Wood / Food / Elec Chest50 each50 each
HQ Level RequirementsBuildings unlocked at each HQ level
LevelCondition 1Condition 2
1–3
4City Wall
5RadarAssaults Camp
6Military Center
7Alliance CenterAssaults Camp
8LaboratoryTraining Ground / Assaults Camp
9LaboratoryEmergency Hospital
10LaboratoryShooter Camp
11LaboratoryRider Camp
12LaboratoryCity Wall
13LaboratoryAlliance Center
14LaboratoryAssaults Camp
15LaboratoryShooter Camp
16LaboratoryRider Camp
17LaboratoryCity Wall
18LaboratoryAlliance Center
19LaboratoryAssaults Camp
20LaboratoryShooter Camp
21LaboratoryRider Camp
22LaboratoryCity Walls
23LaboratoryAlliance Center
24LaboratoryAssaults Camp
25LaboratoryShooter Camp
26LaboratoryRider Camp
27LaboratoryCity Walls
28LaboratoryAlliance Center
29LaboratoryAssaults Camp
30LaboratoryShooter Camp
Buildings GuideWhat each building does and why it matters
Core buildings
  • Headquarters (HQ) — the heart of your base; sets the max level for every other building. Upgrade it first — everything else is gated behind it.
  • Laboratory — unlocks and runs research; required for almost every HQ upgrade past level 8. Keep it busy.
  • City Wall — no real stat benefit; it's purely a required prerequisite for HQ progression at several levels.
  • Alliance Center — needed for HQ upgrades and for Helping Hands (alliance helps), and required to upgrade Rally Centers, which raise your rally member cap and rally damage %.
Troop buildings
  • Assaults Camp — trains Assaulters; you can only have one, and leveling it raises training speed and the number of troops trained per queue.
  • Shooter Camp — trains Shooters; unlocks at HQ 10 and repeats through the cycle.
  • Rider Camp — trains Riders; unlocks at HQ 11 and repeats through the cycle.
  • Training Ground — increases your alloy income (not training speed); unlocks at HQ 8.
  • Emergency Hospital — heals wounded troops after battle; critical for SvS. Unlocks at HQ 9.
Resource buildings
  • Farmhouse — produces food passively — the most-consumed resource, so keep it up.
  • Lumber Mill — produces wood, needed for most upgrades.
  • Power Plant — produces electricity for research and advanced upgrades.
  • Warehouse — protects resources from being looted — higher level shields more.
Military & support
  • Military Center — increases your troop count (not attack/defense); unlocks at HQ 6.
  • Radar — improves the enemy detail you see when scouting; it does not extend map visibility. No need to level past 17. Unlocks at HQ 5.
  • Bookstore — boosts building and research speed as it levels; no other stats.
  • Villa — same as the Bookstore: building and research speed only, no other stats.
  • Rapid Growth — reduces construction timers; unlocked via HQ Management research — one of the best QoL upgrades.
Key tips
  • Order — upgrade HQ, Lab and Troop Camps first — don't spread across every building at once.
  • Hospital — keep it high — troops saved in battle are troops you don't retrain.
  • Warehouse — often overlooked — if you're being farmed, upgrading it protects a lot of resources.
Factions & XP RequirementsFaction counters & hero XP costs
How factions work
  • Rock–paper–scissors — each faction beats one and loses to one.
  • The wheel — Guard of Order beats Wings of Dawn · Wings of Dawn beats Blood Rose · Blood Rose beats Guard of Order.
  • No best faction — it depends entirely on what the enemy runs.
  • Before a fight — check the enemy lineup and field the faction that counters the majority of their heroes.
Hero XP by level range
LevelsXP / HeroFull Team (x5)
1 – 100568,025,4002,840,127,000
101 – 105195,000,000975,000,000
106 – 110245,000,0001,225,000,000
111 – 115295,000,0001,475,000,000
116 – 120345,000,0001,725,000,000
121 – 125395,000,0001,975,000,000
126 – 130445,000,0002,225,000,000
131 – 135507,000,0002,535,000,000
136 – 140625,000,0003,125,000,000
141 – 145750,000,0003,750,000,000
146 – 150875,000,0004,375,000,000
Alliance tools

Planners

Interactive tools for coordinating events.

Event Tool
Canyon Clash Planner
Assign squads to objectives on the canyon map, set your Zombie Team and buffs, then download the map as an image to share.
Open →